Module: stateEffector

Abstract class that is used to implement an effector attached to the dynamicObject that has a state that needs to be integrated. For example: reaction wheels, flexing solar panels, fuel slosh etc


struct BackSubMatrices
#include <stateEffector.h>

back substitution matrix structure

Public Members

Eigen::Matrix3d matrixA

Back-Substitution matrix A.

Eigen::Matrix3d matrixB

Back-Substitution matrix B.

Eigen::Matrix3d matrixC

Back-Substitution matrix C.

Eigen::Matrix3d matrixD

Back-Substitution matrix D.

Eigen::Vector3d vecTrans

Back-Substitution translation vector.

Eigen::Vector3d vecRot

Back-Substitution rotation vector.

struct EffectorMassProps
#include <stateEffector.h>

Abstract class that is used to implement an effector attached to the dynamicObject that has a state that needs to be integrated. For example: reaction wheels, flexing solar panels, fuel slosh etc.

Public Members

double mEff

[kg] Mass of the effector

double mEffDot

[kg/s] Time derivate of mEff

Eigen::Matrix3d IEffPntB_B

[kg m^2] Inertia of effector relative to point B in B frame components

Eigen::Vector3d rEff_CB_B

[m] Center of mass of effector with respect to point B in B frame comp

Eigen::Vector3d rEffPrime_CB_B

[m/s] Time derivative with respect to the body of rEff_CB_B

Eigen::Matrix3d IEffPrimePntB_B

[kg m^2/s] Time derivative with respect to the body of IEffPntB_B

class StateEffector
#include <stateEffector.h>

state effector class

Subclassed by HubEffector

Public Functions

void setStateNameOfPosition(std::string value)

setter for stateNameOfPosition property

inline const std::string getStateNameOfPosition() const

getter for stateNameOfPosition property

void setStateNameOfVelocity(std::string value)

setter for stateNameOfVelocity property

inline const std::string getStateNameOfVelocity() const

getter for stateNameOfVelocity property

void setStateNameOfSigma(std::string value)

setter for stateNameOfSigma property

inline const std::string getStateNameOfSigma() const

getter for stateNameOfSigma property

void setStateNameOfOmega(std::string value)

setter for stateNameOfOmega property

inline const std::string getStateNameOfOmega() const

getter for stateNameOfOmega property

void setPropName_m_SC(std::string value)

setter for propName_m_SC property

inline const std::string getPropName_m_SC() const

getter for propName_m_SC property

void setPropName_mDot_SC(std::string value)

setter for propName_mDot_SC property

inline const std::string getPropName_mDot_SC() const

getter for propName_mDot_SC property

void setPropName_centerOfMassSC(std::string value)

setter for propName_centerOfMassSC property

inline const std::string getPropName_centerOfMassSC() const

getter for propName_centerOfMassSC property

void setPropName_inertiaSC(std::string value)

setter for propName_inertiaSC property

inline const std::string getPropName_inertiaSC() const

getter for propName_inertiaSC property

void setPropName_inertiaPrimeSC(std::string value)

setter for propName_inertiaPrimeSC property

inline const std::string getPropName_inertiaPrimeSC() const

getter for propName_inertiaPrimeSC property

void setPropName_centerOfMassPrimeSC(std::string value)

setter for propName_centerOfMassPrimeSC property

inline const std::string getPropName_centerOfMassPrimeSC() const

getter for propName_centerOfMassPrimeSC property

void setPropName_centerOfMassDotSC(std::string value)

setter for propName_centerOfMassDotSC property

inline const std::string getPropName_centerOfMassDotSC() const

getter for propName_centerOfMassDotSC property

void setPropName_inertialPosition(std::string value)

setter for propName_inertialPosition property

inline const std::string getPropName_inertialPosition() const

getter for propName_inertialPosition property

void setPropName_inertialVelocity(std::string value)

setter for propName_inertialVelocity property

inline const std::string getPropName_inertialVelocity() const

getter for propName_inertialVelocity property

void setPropName_vehicleGravity(std::string value)

setter for propName_vehicleGravity property

inline const std::string getPropName_vehicleGravity() const

getter for propName_vehicleGravity property

StateEffector()

Contructor.

This is the constructor, just setting the variables to zero

virtual ~StateEffector()

Destructor.

This is the destructor, nothing to report here

virtual void updateEffectorMassProps(double integTime)

Method for stateEffector to give mass contributions.

This method is for the state effector to provide its contributions of mass and mass rates to the dynamicObject. This allows for the dynamicObject to have access to the total mass, and inerita, mass and inertia rates

virtual void updateContributions(double integTime, BackSubMatrices &backSubContr, Eigen::Vector3d sigma_BN, Eigen::Vector3d omega_BN_B, Eigen::Vector3d g_N)

Back-sub contributions.

This method is strictly for the back-substituion method for computing the dynamics of the spacecraft. The back-sub method first computes rDDot_BN_N and omegaDot_BN_B for the spacecraft using these contributions from the state effectors. Then computeDerivatives is called to compute the stateEffectors derivatives using rDDot_BN_N omegaDot_BN_B

virtual void updateEnergyMomContributions(double integTime, Eigen::Vector3d &rotAngMomPntCContr_B, double &rotEnergyContr, Eigen::Vector3d omega_BN_B)

Energy and momentum calculations.

This method allows for an individual stateEffector to add its energy and momentum calculations to the dynamicObject. The analytical devlopement of these contributions can be seen in Basilisk/simulation/dynamics/_Documentation/Basilisk-EnergyAndMomentum-20161219.pdf

virtual void modifyStates(double integTime)

Modify state values after integration.

This method allows for an individual stateEffector to modify their states after integration

virtual void calcForceTorqueOnBody(double integTime, Eigen::Vector3d omega_BN_B)

Force and torque on s/c due to stateEffector.

This method allows for an individual stateEffector to find the force and torque that the stateEffector is placing on to the body

virtual void writeOutputStateMessages(uint64_t integTimeNanos)

Write State Messages after integration.

This method ensures that all dynamics states have their messages written after integation

virtual void registerStates(DynParamManager &states) = 0

Method for stateEffectors to register states.

virtual void linkInStates(DynParamManager &states) = 0

Method for stateEffectors to get other states.

virtual void computeDerivatives(double integTime, Eigen::Vector3d rDDot_BN_N, Eigen::Vector3d omegaDot_BN_B, Eigen::Vector3d sigma_BN) = 0

Method for each stateEffector to calculate derivatives.

virtual void prependSpacecraftNameToStates()

This method ensures that stateEffectors can be implemented using the multi-spacecraft archticture

virtual void receiveMotherSpacecraftData(Eigen::Vector3d rSC_BP_P, Eigen::Matrix3d dcmSC_BP)

class method

Public Members

std::string nameOfSpacecraftAttachedTo = ""

class variable

std::string parentSpacecraftName = ""

name of the spacecraft the state effector is attached to

EffectorMassProps effProps

stateEffectors instantiation of effector mass props

Eigen::VectorXd stateDerivContribution

stateEffector contribution to another stateEffector to prevent double-counting

Eigen::Vector3d forceOnBody_B

[N] Force that the state effector applies to the s/c

Eigen::Vector3d torqueOnBodyPntB_B

[N] Torque that the state effector applies to the body about point B

Eigen::Vector3d torqueOnBodyPntC_B

[N] Torque that the state effector applies to the body about point B

Eigen::Vector3d r_BP_P

position vector of the spacecraft mody frame origin B relative to the primary spacecraft body frame P. This is used in the SpacecraftSystem module where multiple spacecraft hubs can be a single spacecraft

Eigen::Matrix3d dcm_BP

DCM of the spacecraft body frame B relative to primary spacecraft body frame P.

BSKLogger bskLogger

BSK Logging.

Protected Attributes

std::string stateNameOfPosition = ""

state engine name of the parent rigid body inertial position vector

std::string stateNameOfVelocity = ""

state engine name of the parent rigid body inertial velocity vector

std::string stateNameOfSigma = ""

state engine name of the parent rigid body inertial attitude

std::string stateNameOfOmega = ""

state engine name of the parent rigid body inertial angular velocity vector

std::string propName_m_SC = ""

property name of m_SC

std::string propName_mDot_SC = ""

property name of mDot_SC

std::string propName_centerOfMassSC = ""

property name of centerOfMassSC

std::string propName_inertiaSC = ""

property name of inertiaSC

std::string propName_inertiaPrimeSC = ""

property name of inertiaPrimeSC

std::string propName_centerOfMassPrimeSC = ""

property name of centerOfMassPrimeSC

std::string propName_centerOfMassDotSC = ""

property name of centerOfMassDotSC

std::string propName_inertialPosition = ""

property name of inertialPosition

std::string propName_inertialVelocity = ""

property name of inertialVelocity

std::string propName_vehicleGravity = ""

property name of vehicleGravity