Module: dragDynamicEffector

Executive Summary

Drag dynamics class used to compute drag effects on spacecraft bodies. This class is used to implement drag dynamic effects on spacecraft using a variety of simple or complex models, which will include cannonball (attitude-independent) drag, single flat-plate drag, faceted drag models, and an interface to full-CAD GPU-accelerated drag models.

Density Correction State

The module supports an optional density correction state that scales the incoming atmospheric density. If densityCorrectionStateName is set, the drag model uses

\[\rho = \rho_{\text{in}} \left(1 + \delta_\rho\right)\]

where \(\rho_{\text{in}}\) is read from atmoDensInMsg and \(\delta_\rho\) is the scalar state referenced by densityCorrectionStateName.

If densityCorrectionStateName is left empty (default), no correction is applied and atmoDensInMsg.neutralDensity is used directly.

Example setup:

# Drag model
drag = dragDynamicEffector.DragDynamicEffector()
drag.coreParams.dragCoeff = 2.2
drag.coreParams.projectedArea = 10.0
drag.atmoDensInMsg.subscribeTo(atmo.envOutMsgs[0])

# Optional: apply multiplicative density correction from a scalar state
stochasticAtmo = meanRevertingNoiseStateEffector.MeanRevertingNoiseStateEffector()
# ... Configure stochasticAtmo here
scObject.addStateEffector(stochasticAtmo)
drag.densityCorrectionStateName = stochasticAtmo.getStateName()

scObject.addDynamicEffector(drag)

Wind Velocity Input

When windVelInMsg is linked to a Module: windBase-derived module (e.g. Module: zeroWindModel), the drag model subtracts the air velocity v_air_N from the spacecraft inertial velocity before computing drag, yielding the atmosphere-relative velocity:

\[\mathbf{v}_{rel} = \mathbf{v}_{sc} - \mathbf{v}_{air}\]

If windVelInMsg is not linked, the inertial spacecraft velocity is used directly.

Example setup:

drag = dragDynamicEffector.DragDynamicEffector()
drag.coreParams.dragCoeff = 2.2
drag.coreParams.projectedArea = 10.0
drag.atmoDensInMsg.subscribeTo(atmo.envOutMsgs[0])

# Optional: link a wind model for atmosphere-relative velocity
drag.windVelInMsg.subscribeTo(windModel.envOutMsgs[0])

scObject.addDynamicEffector(drag)

Input Message Timing

Both atmoDensInMsg and windVelInMsg are refreshed only during UpdateState(). Because Spacecraft::computeForceTorque() calls dynamic effectors before the atmosphere and wind models receive their next UpdateState(), the drag computation always uses the values from the previous time step (zero-initialized on the first step). Both inputs are therefore treated as piecewise-constant over each integration step.

Message Connection Descriptions

The following table lists all the module input and output messages. The module msg connection is set by the user from python. The msg type contains a link to the message structure definition, while the description provides information on what this message is used for.

Module I/O Messages

Msg Variable Name

Msg Type

Description

atmoDensInMsg

AtmoPropsMsgPayload

atmospheric density input message

windVelInMsg

WindMsgPayload

(optional) wind velocity input message; when linked, v_air_N is subtracted from the spacecraft inertial velocity to obtain the atmosphere-relative velocity


struct DragBaseData
#include <dragDynamicEffector.h>

Container for basic drag parameters - the spacecraft’s atmosphere-relative velocity, its projected area, and its drag coefficient.

Public Members

double projectedArea

m^2 Area of spacecraft projected in velocity direction

double dragCoeff

&#8212; Nondimensional drag coefficient

Eigen::Vector3d comOffset

m distance from center of mass to center of projected area

class DragDynamicEffector : public SysModel, public DynamicEffector
#include <dragDynamicEffector.h>

drag dynamic effector

Public Functions

DragDynamicEffector()
~DragDynamicEffector()

The destructor.

void linkInStates(DynParamManager &states)

class method

This method is used to link the dragEffector to the hub attitude and velocity, which are required for calculating drag forces and torques.

Parameters:

states – simulation states

void computeForceTorque(double integTime, double timeStep)

This method computes the body forces and torques for the dragEffector in a simulation loop, selecting the model type based on the settable attribute “modelType.”

void Reset(uint64_t CurrentSimNanos)

This method is used to reset the module.

void UpdateState(uint64_t CurrentSimNanos)

This method is called to update the local atmospheric conditions at each timestep. Naturally, this means that conditions are held piecewise-constant over an integration step.

Parameters:

CurrentSimNanos – The current simulation time in nanoseconds

void WriteOutputMessages(uint64_t CurrentClock)

The DragEffector does not write output messages to the rest of the sim.

bool ReadInputs()

This method is used to read the incoming density message and wind velocity message (if linked) and update the internal density/atmospheric data.

void cannonballDrag()

This method implements a simple “cannonball” (attitude-independent) drag model.

void updateDragDir()

This method updates the internal drag direction based on the spacecraft velocity vector. It accounts for wind velocity if the wind message is linked.

double getDensity()

This method obtains the density from the input data and applies a correction based on the density correction state (if it was configured)

Public Members

DragBaseData coreParams

&#8212; Struct used to hold drag parameters

ReadFunctor<AtmoPropsMsgPayload> atmoDensInMsg

&#8212; message used to read density inputs

ReadFunctor<WindMsgPayload> windVelInMsg

&#8212; message used to read wind velocity inputs

std::string modelType

&#8212; String used to set the type of model used to compute drag

StateData *hubSigma

&#8212; Hub/Inertial attitude represented by MRP

StateData *hubVelocity

m/s Hub inertial velocity vector

std::string densityCorrectionStateName = ""

&#8212; If not ‘’, finds a state with this name to get densityCorrection

StateData *densityCorrection

&#8212; Used density is (1 + densityCorrection) * atmoInData.neutralDensity

Eigen::Vector3d v_B

m/s spacecraft velocity expressed in body frame B (relative to air if windVelInMsg is linked, else relative to inertial frame N)

Eigen::Vector3d v_hat_B

&#8212; Drag force direction in the body frame

BSKLogger bskLogger

&#8212; BSK Logging

Private Members

AtmoPropsMsgPayload atmoInData
WindMsgPayload windInData