Configure Vizard for Virtual Reality (Windows Only)

Note

Vizard is configured to run with Unity’s OpenXR packages and has been deployed with Meta Quest 2 and Quest 3 headsets.

Note

To test with a Meta Quest headset, the Meta Horizon Link application must be installed on the Windows machine, and the Quest headset must have developer mode enabled.

Configure Vizard for VR

  1. Open VizardUnityProject in the Unity Editor.

  2. Install XR packages

    1. Open the Unity Package Manager through Window / Package Manager.

    2. Select Unity Registry from the left-hand list.

    3. Select XR Interaction Toolkit from the available packages.

    4. In the package details panel, click Install.

    5. Next, select XR Plug-In Management from the Unity Registry list.

    6. In the package details panel, click Install.

    7. Close the Unity Package Manager.

  3. Enable OpenXR in XR Plug-in Management

    1. Open Edit / Project Settings.

    2. Select XR Plug-In Management in the left-hand list.

    3. Enable OpenXR in the list of plug-in providers.

    4. Confirm that Initialize XR on Startup is enabled.

  4. Add the VIZARD_OPENXR compile argument

    1. In Project Settings, select Player.

    2. Scroll to Scripting Define Symbols, click +, and add VIZARD_OPENXR.

    3. Click Apply.

  5. Add VizardVR_MainScene to the scene list

    1. Open the Build Profiles panel through File / Build Profiles.

    2. Select Scene List from the left-hand list.

    3. Enable Scenes/VizardVR_MainScene. Optionally disable the 2D main scene by clearing Scenes/VizardMainScene.

  6. Connect the Quest headset

    1. Open the Meta Horizon Link application.

    2. Connect the Quest headset through a cable, or wirelessly if preferred, and enable the Link. The headset should show a white waiting room.

    3. Press Play in the Unity Editor on the desktop. File selection is not currently available from within the headset, so playback-file selection or live Basilisk connection setup must be done from the desktop Editor window.

Vizard VR Controller Guide

Controller Guide

Vizard VR supports Meta Quest 2 and Quest 3 controllers. Changes to the controller configuration can be made in the VizardOpenXR input action asset.

../../_images/VizardVR_ControllerGuide.jpg

View Menu

../../_images/VizardVR_ViewMenu.jpg

Program Controls Menu

../../_images/VizardVR_ProgramControlsMenu.jpg