C++ Module: linearTranslationNDOFStateEffector
Executive Summary
The N-DoF linear translation body class is an instantiation of the state effector abstract class with \(N\) degrees of freedom. The integrated test is validating the interaction between the linear translation body module and the rigid body hub that it is attached to. In this case, a 4-DoF linear translation body has an inertia tensor and is attached to the hub by four single-degree-of-freedom axes. Each translating axis is fixed in the parent’s body frame and each body is rigid, which means that its center of mass location does not move in the \(F\) frame. An optional motor force can be applied on each translating axis, and the user can also lock an axis through a command. Moreover, the user can input a displacement reference that the effector will track through a spring and damper.
Nominally, each degree of freedom corresponds to an additional rigid body link. However, by setting the mass and the inertia of a body to 0, several single axis bodies can compose one multiple degree of freedom joint instead.
Message Connection Descriptions
The following table lists all the module input and output messages. The module msg variable name is set by the user from python. The msg type contains a link to the message structure definition, while the description provides information on what this message is used for.
Msg Variable Name |
Msg Type |
Description |
|---|---|---|
translatingBodyOutMsgs |
Output vector of messages containing the linear translation body state displacement and displacement rate. |
|
motorForceInMsg |
(Optional) Input message of the motor force value for every axis. |
|
motorLockInMsg |
(Optional) Input message for locking each axis. |
|
translatingBodyRefInMsgs |
(Optional) Input vector of messages for prescribing the displacement and displacement rate. |
|
translatingBodyConfigLogOutMsgs |
Output vector of messages containing the translating body inertial states. The position and velocity are those of the body center of mass, and the attitude and angular velocity are those of the body frame F. |
Detailed Module Description
For each degree of freedom, the user must create a translating body inside the \(N\)-DoF module. Each body represents a link and has 2 states: rho and rhoDot. The displacement and displacement rate can change due to the interaction with the hub, but also because of applied forces (control, spring and damper). The displacement remains fixed and the displacement rate is set to zero when the axis is locked.
Mathematical Modeling
See the following conference paper for a detailed description of this model.
Note
P. Johnson and J. Vaz Carneiro, “Backsubstitution Method For Spacecraft With Generally Translating Appendages,” AAS Astrodynamics Specialist Conference, Broomfield, CO, Aug. 11-15, 2024
User Guide
This section is to outline the steps needed to setup a Translating Body State Effector in Python using Basilisk.
Import the linearTranslationNDOFStateEffector class:
from Basilisk.simulation import linearTranslationNDOFStateEffector
Create an instantiation of a Translating body:
translatingBodyEffector = linearTranslationNDOFStateEffector.LinearTranslationNDOFStateEffector()
For each degree of freedom, create and set the properties of a translating body. A body may carry zero mass and zero inertia, subject to the condition in the note below:
translatingBody = linearTranslationNDOFStateEffector.TranslatingBody() translatingBody.setMass(50.0) translatingBody.setIPntFc_F([[100.0, 0.0, 0.0], [0.0, 80.0, 0.0], [0.0, 0.0, 50.0]]) translatingBody.setDCM_FP([[0.0, -1.0, 0.0], [0.0, 0.0, -1.0], [1.0, 0.0, 0.0]]) translatingBody.setR_FcF_F([[0.8], [0.5], [-0.3]]) translatingBody.setR_F0P_P([[0.1], [-0.2], [0.4]]) translatingBody.setFHat_P([[3.0 / 5.0], [4.0 / 5.0], [0.0]]) translatingBodyEffector.addTranslatingBody(translatingBody)
(Optional) Define initial conditions of the effector. Default values are zero states:
translatingBody.setRhoInit(1.0) translatingBody.setRhoDotInit(0.05)
(Optional) Define spring and damper coefficients. Default values are zero:
translatingBody.setK(100.0) translatingBody.setC(0.0)
Note
Initialization rejects a chain whose joint mass matrix is singular, which happens exactly when some nonzero combination of joint rates leaves every body carrying mass stationary. A massless outermost body and a massless body sharing its axis with the body outboard of it are the simplest cases, but the condition is collective rather than pairwise. Massless stages along \(\hat{x}\) and \(\hat{y}\) followed by a massive stage along \(\hat{x} + \hat{y}\) have pairwise independent axes and are still rejected, because the three axes span only two dimensions.
(Optional) Define a unique name for each state. If you have multiple effectors, they each must have a unique name. If these names are not specified, then the default names are used which are incremented by the effector number:
translatingBodyEffector.setNameOfRhoState("translatingBodyRho") translatingBodyEffector.setNameOfRhoDotState("translatingBodyRhoDot")
(Optional) Connect a command force message, which carries one force per degree of freedom:
cmdArray = messaging.ArrayMotorForceMsgPayload() cmdArray.motorForce = [cmdForce] # [N] cmdMsg = messaging.ArrayMotorForceMsg().write(cmdArray) translatingBodyEffector.motorForceInMsg.subscribeTo(cmdMsg)
(Optional) Connect an axis-locking message, which carries one flag per degree of freedom (0 means the axis is free to move and 1 locks the axis):
lockArray = messaging.ArrayEffectorLockMsgPayload() lockArray.effectorLockFlag = [1] lockMsg = messaging.ArrayEffectorLockMsg().write(lockArray) translatingBodyEffector.motorLockInMsg.subscribeTo(lockMsg)
(Optional) Connect a displacement and displacement rate reference message to any degree of freedom:
translationRef = messaging.LinearTranslationRigidBodyMsgPayload() translationRef.rho = 0.2 translationRef.rhoDot = 0.0 translationRefMsg = messaging.LinearTranslationRigidBodyMsg().write(translationRef) translatingBodyEffector.translatingBodyRefInMsgs[0].subscribeTo(translationRefMsg)
The linear states of each body are created using the output message vector
translatingBodyOutMsgs.The translating body config log state output message vector is
translatingBodyConfigLogOutMsgs.Add the effector to your spacecraft:
scObject.addStateEffector(translatingBodyEffector)
See C++ Module: spacecraft documentation on how to set up a spacecraft object.
Hosting a Dynamic Effector
This effector supports the branching described in Advanced: Effector Module Branching, so a compatible dynamic effector can be carried by one of the translating bodies rather than by the hub:
translatingBodyEffector.addDynamicEffector(childEffector, segment)
Here segment is the one-based body number, counting outward from the hub, so 1 is the body
attached to the hub. The child then reads that body’s inertial position, velocity, attitude, and
angular velocity in place of the hub’s, and any geometry given to the child is expressed in that
body’s frame rather than the hub body frame.
Both this effector and the child are still added to the task in the usual way:
scSim.AddModelToTask(taskName, translatingBodyEffector)
scSim.AddModelToTask(taskName, childEffector)
-
struct TranslatingBody
- #include <linearTranslationNDOFStateEffector.h>
translating body structure
Public Functions
-
void setMass(double mass)
setter for
massproperty
-
void setK(double k)
setter for
kproperty
-
void setC(double c)
setter for
cproperty
-
inline void setRhoInit(double rhoInit)
setter for
rhoInitproperty
-
inline void setRhoDotInit(double rhoDotInit)
setter for
rhoDotInitproperty
-
inline double getMass() const
getter for
massproperty
-
inline double getK() const
getter for
kproperty
-
inline double getC() const
getter for
cproperty
-
inline double getRhoInit() const
getter for
rhoInitproperty
-
inline double getRhoDotInit() const
getter for
rhoDotInitproperty
Private Functions
-
template<typename Type>
inline void assignStateParamNames(Type effector) Assign this body’s state-engine property names to an attached effector.
- Template Parameters:
Type – Pointer type for an effector that accepts inertial property names.
- Parameters:
effector – Effector that receives the body’s inertial property names.
Private Members
-
double mass = 0.0
[kg] mass of translating arm
-
double k = 0.0
[N/m] translational spring constant
-
double c = 0.0
[N-s/m] translational damping coefficient
-
double rhoInit = 0.0
[m] initial translating body distance from equilibrium
-
double rhoDotInit = 0.0
[m/s] initial translating body velocity of F frame wrt F0 frame
-
double rhoRef = 0.0
[m] reference translating body distance from equilibrium
-
double rhoDotRef = 0.0
[m/s] reference translating body velocity of F frame wrt F0 frame
-
double u = 0.0
[N] motor force acting along the translating axis of the body
-
bool isAxisLocked = false
— lock flag
-
Eigen::Matrix3d IPntFc_F = Eigen::Matrix3d::Identity()
[kg-m^2] Inertia of body about point Fc in F frame components
-
Eigen::Vector3d r_FcF_F = Eigen::Vector3d::Zero()
[m] vector pointing from translating frame F origin to point Fc (center of mass of arm) in F frame components
-
Eigen::Vector3d r_F0P_P = Eigen::Vector3d::Zero()
[m] vector pointing from parent origin to translating frame F0 origin in parent frame components
-
Eigen::Matrix3d dcm_FP = Eigen::Matrix3d::Identity()
— DCM from parent frame to current F frame
-
double rho = 0.0
[m] translating body distance from equilibrium
-
double rhoDot = 0.0
[m/s] translating body velocity of F frame wrt F0 frame
-
Eigen::Vector3d r_FF0_B = Eigen::Vector3d::Zero()
[m] vector pointing from translating frame F0 to translating frame F (magnitude rho)
-
Eigen::Vector3d r_F0P_B = Eigen::Vector3d::Zero()
[m] vector pointing from parent translating frame P to translating frame F0
-
Eigen::Vector3d r_FcF_B = Eigen::Vector3d::Zero()
[m] vector pointing from translating frame F origin to point Fc (center of mass of arm) in B frame components
-
Eigen::Vector3d r_FB_B = Eigen::Vector3d::Zero()
[m] vector pointing from body frame B origin to F frame in B frame components
-
Eigen::Vector3d r_FcB_B = Eigen::Vector3d::Zero()
[m] vector pointing from body frame B origin to Fc in B frame components
-
Eigen::Vector3d r_FP_B = Eigen::Vector3d::Zero()
[m] vector from parent frame to current F frame in B frame components
-
Eigen::Vector3d rDot_FcB_B = Eigen::Vector3d::Zero()
[m/s] inertial frame time derivative of r_FcB_B
-
Eigen::Matrix3d IPntFc_B = Eigen::Matrix3d::Zero()
[kg-m^2] Inertia of body about point Fc in B frame components
-
Eigen::Matrix3d IPrimePntFc_B = Eigen::Matrix3d::Zero()
[kg-m^2/s] body frame time derivative of IPntFc_B
-
Eigen::Vector3d r_FcN_N = Eigen::Vector3d::Zero()
[m] position vector of translating body’s center of mass Fc relative to the inertial frame origin N
-
Eigen::Vector3d v_FcN_N = Eigen::Vector3d::Zero()
[m/s] inertial velocity vector of Fc relative to inertial frame
-
Eigen::MatrixXd *r_FN_N = nullptr
[m] position vector of the translating frame F origin relative to the inertial frame origin N
-
Eigen::MatrixXd *omega_FN_F = nullptr
[rad/s] inertial translating body frame angular velocity vector
-
std::string nameOfInertialPositionProperty
— identifier for the inertial position property
-
std::string nameOfInertialVelocityProperty
— identifier for the inertial velocity property
-
std::string nameOfInertialAttitudeProperty
— identifier for the inertial attitude property
-
std::string nameOfInertialAngVelocityProperty
— identifier for the inertial angular velocity property
-
std::vector<DynamicEffector*> dynEffectors
— vector of dynamic effectors attached to this body
-
Eigen::Vector3d extForce_B = Eigen::Vector3d::Zero()
[N] attached effector force on this body in B frame components
-
Eigen::Vector3d extTorquePntF_B = Eigen::Vector3d::Zero()
[N-m] attached effector torque on this body about F in B frame components
-
BSKLogger bskLogger
Friends
- friend class LinearTranslationNDOFStateEffector
-
void setMass(double mass)
-
class LinearTranslationNDOFStateEffector : public StateEffector, public SysModel
- #include <linearTranslationNDOFStateEffector.h>
translating body state effector class
Public Functions
-
LinearTranslationNDOFStateEffector()
— Constructor
This is the constructor, setting variables to default values
-
~LinearTranslationNDOFStateEffector() override
— Destructor
This is the destructor, releasing the per body output messages
method for adding a new translating body
This method is used to add a translating body.
-
std::shared_ptr<TranslatingBody> getTranslatingBody(uint64_t index)
method for getting an indexed translating body
This method is used to get a translating body.
-
inline void setNameOfRhoState(const std::string &nameOfRhoState)
setter for
nameOfRhoStateproperty
-
inline void setNameOfRhoDotState(const std::string &nameOfRhoDotState)
setter for
nameOfRhoDotStateproperty
-
inline std::string getNameOfRhoState() const
getter for
nameOfRhoStateproperty
-
inline std::string getNameOfRhoDotState() const
getter for
nameOfRhoDotStateproperty
Public Members
-
std::vector<Message<LinearTranslationRigidBodyMsgPayload>*> translatingBodyOutMsgs
vector of state output messages
-
std::vector<Message<SCStatesMsgPayload>*> translatingBodyConfigLogOutMsgs
vector of translating body state config log messages
-
std::vector<ReadFunctor<LinearTranslationRigidBodyMsgPayload>> translatingBodyRefInMsgs
(optional) reference state input message
-
ReadFunctor<ArrayMotorForceMsgPayload> motorForceInMsg
— (optional) motor force input message name
-
ReadFunctor<ArrayEffectorLockMsgPayload> motorLockInMsg
— (optional) motor lock input message name
Private Functions
-
void Reset(uint64_t CurrentClock) final
This method is used to reset the module.
-
void readInputMessages()
This method reads motor force, lock flag, and reference state messages.
-
void writeOutputStateMessages(uint64_t CurrentClock) final
This method takes the computed rho states and outputs them to the messaging system.
-
void UpdateState(uint64_t CurrentSimNanos) final
This method is used so that the simulation will ask TB to update messages
-
void registerStates(DynParamManager &statesIn) final
This method allows the TB state effector to register its states: rho and rhoDot with the dynamic parameter manager
-
void registerProperties(DynParamManager &states) final
This method registers each translating body’s inertial properties with the dynamic parameter manager and links them into dependent dynamic effectors
- Parameters:
states – the dynamic parameter manager holding the published properties
-
void addDynamicEffector(DynamicEffector *newDynamicEffector, int segment) final
This method attaches a dynamicEffector to one of the translating bodies
- Parameters:
newDynamicEffector – the dynamic effector to be attached
segment – the translating body to attach to, counting outward from the hub starting at 1
-
void linkInStates(DynParamManager &states) final
This method allows the TB state effector to have access to the hub states and gravity
-
void updateContributions(double integTime, BackSubMatrices &backSubContr, Eigen::MRPd sigma_BN, Eigen::Vector3d omega_BN_B, Eigen::Vector3d g_N) final
This method allows the TB state effector to give its contributions to the matrices needed for the back-sub method
-
void computeDependentEffectors(BackSubMatrices &backSubContr, double integTime)
This method collects the loads from any attached dynamic effectors and applies them to the hub
- Parameters:
backSubContr – the Backsubstitution contributions this effector adds to the hub
integTime – the integration time the attached effectors evaluate their loads at
-
void computeCRhoStar(Eigen::VectorXd &CRhoStar, const Eigen::Vector3d &g_N)
This method compute CRhoStar for back-sub
-
void computeBackSubContributions(BackSubMatrices &backSubContr) const
This method computes the back-sub contributions of the system
-
void computeDerivatives(double integTime, Eigen::Vector3d rDDot_BN_N, Eigen::Vector3d omegaDot_BN_B, Eigen::MRPd sigma_BN) final
This method is used to find the derivatives for the TB stateEffector: rhoDDot and the kinematic derivative
-
void updateEffectorMassProps(double integTime) final
This method allows the TB state effector to provide its contributions to the mass props and mass prop rates of the spacecraft
-
void updateEnergyMomContributions(double integTime, Eigen::Vector3d &rotAngMomPntCContr_B, double &rotEnergyContr, Eigen::Vector3d omega_BN_B) final
This method is for calculating the contributions of the TB state effector to the energy and momentum of the spacecraft
-
void prependSpacecraftNameToStates() final
This method prepends the name of the spacecraft for multi-spacecraft simulations.
-
void validateConfiguration()
This method runs every configuration check. Spacecraft initialization always reaches it through registerStates(), whereas Reset() runs only when the effector is also added to a task
-
void checkBodyConfiguration()
This method checks each translating body’s user set frame and inertia
-
void checkJointMassMatrix()
This method checks that the joint mass matrix the equations of motion invert is not singular
-
void computeTranslatingBodyInertialStates()
This method computes the translating body states relative to the inertial frame
Private Members
-
int N = 0
— number of translating body axes defined in the system
-
std::vector<std::shared_ptr<TranslatingBody>> translatingBodyVec
— vector of TB effector structs
-
Eigen::Vector3d omega_BN_B = Eigen::Vector3d::Zero()
[rad/s] angular velocity of the B frame wrt the N frame in B frame components
-
Eigen::MatrixXd *inertialPositionProperty = nullptr
[m] r_N inertial position relative to system spice zeroBase/refBase
-
Eigen::MatrixXd *inertialVelocityProperty = nullptr
[m] v_N inertial velocity relative to system spice zeroBase/refBase
-
std::string nameOfRhoState
— identifier for the rho state data container
-
std::string nameOfRhoDotState
— identifier for the rhoDot state data container
-
std::string propertyNameIndex
— effector identifier used to name the per body properties
Private Static Attributes
-
static uint64_t effectorID = 1
[] ID number of this effector
-
LinearTranslationNDOFStateEffector()