C++ Module: spinningBodyOneDOFStateEffector

Executive Summary

The spinning body class is an instantiation of the state effector abstract class. The integrated test is validating the interaction between the spinning body module and the rigid body hub that it is attached to. In this case, a 1-DoF spinning body has an inertia tensor and is attached to the hub by a single degree of freedom axis. This module can represent multiple different effectors, such as a hinged solar panel, a reaction wheel or a single-gimbal. The spinning axis is fixed in the body frame and the effector is rigid, which means that its center of mass location does not move in the spinning frame S. An optional motor torque can be applied on the spinning axis, and the user can also lock the axis through a command.

Message Connection Descriptions

The following table lists all the module input and output messages. The module msg variable name is set by the user from python. The msg type contains a link to the message structure definition, while the description provides information on what this message is used for.

spinningBodyOneDOFStateEffector module input and output messages

Module I/O Messages

Msg Variable Name

Msg Type

Description

spinningBodyOutMsg

HingedRigidBodyMsgPayload

Output message containing the spinning body state angle and angle rate.

motorTorqueInMsg

ArrayMotorTorqueMsgPayload

(Optional) Motor torque for this module’s axis, read from motorTorque[0].

motorLockInMsg

ArrayEffectorLockMsgPayload

(Optional) Lock command for this module’s axis, read from effectorLockFlag[0].

spinningBodyRefInMsg

HingedRigidBodyMsgPayload

(Optional) Input message for prescribing the angle and angle rate.

spinningBodyConfigLogOutMsg

SCStatesMsgPayload

Output message containing the spinning body inertial position and attitude states.

Detailed Module Description

A 1 DoF spinning body has 2 states: theta and thetaDot. The angle and angle rate can change due to the interaction with the hub, but also because of applied torques (control, spring and damper). The angle remains fixed and the angle rate is set to zero when the axis is locked.

Command Array Indexing

Each module instance reads only element [0] of its lock and motor torque messages. For the spinning-body modules, array elements correspond to degrees of freedom within one module; they are not selected by effectorID or by the order in which module instances are added to the spacecraft. The shared message payloads use arrays sized by MAX_EFF_CNT, but that capacity does not assign an element to each module instance.

Use a separate ArrayEffectorLockMsg for each OneDOF instance that needs independent locking. If two instances subscribe to the same message, both read effectorLockFlag[0]: [1, 0] locks both, and [0, 1] leaves both free to rotate. The same rule applies to independent motor torque commands using ArrayMotorTorqueMsg. Use 0 for a free axis and 1 for a locked axis.

Mathematical Modeling

See the following conference paper for a detailed description of this model.

Note

J. Vaz Carneiro, C. Allard and H. Schaub, “Rotating Rigid Body Dynamics Architecture for Spacecraft Simulation Software Implementation”, AAS Rocky Mountain GN&C Conference, Breckenridge, CO, Feb. 2–8, 2023

User Guide

This section is to outline the steps needed to setup a Spinning Body State Effector in Python using Basilisk.

  1. Import the spinningBodyOneDOFStateEffector class:

    from Basilisk.simulation import spinningBodyOneDOFStateEffector
    
  2. Create an instantiation of a Spinning body:

    spinningBody = spinningBodyOneDOFStateEffector.SpinningBodyOneDOFStateEffector()
    
  3. Define all physical parameters for a Spinning Body. For example:

    spinningBody.mass = 100.0
    spinningBody.IPntSc_S = [[100.0, 0.0, 0.0], [0.0, 50.0, 0.0], [0.0, 0.0, 50.0]]
    spinningBody.dcm_S0B = [[-1.0, 0.0, 0.0], [0.0, -1.0, 0.0], [0.0, 0.0, 1.0]]
    spinningBody.r_ScS_S = [[0.5], [0.0], [1.0]]
    spinningBody.r_SB_B = [[1.5], [-0.5], [2.0]]
    spinningBody.sHat_S = [[0], [0], [1]]
    
  4. (Optional) Define initial conditions of the effector. Default values are zero states:

    spinningBody.thetaInit = 5 * macros.D2R
    spinningBody.thetaDotInit = 1 * macros.D2R
    
  5. (Optional) Define spring and damper coefficients. Default values are zero states:

    spinningBody.k = 1.0
    spinningBody.c = 0.5
    
  6. (Optional) Define a unique name for each state. If you have multiple spinning bodies, they each must have a unique name. If these names are not specified, then the default names are used which are incremented by the effector number:

    spinningBody.nameOfThetaState = "spinningBodyTheta"
    spinningBody.nameOfThetaDotState = "spinningBodyThetaDot"
    
  7. (Optional) Connect a command torque message:

    cmdArray = messaging.ArrayMotorTorqueMsgPayload()
    cmdArray.motorTorque = [cmdTorque]  # [Nm]
    cmdMsg = messaging.ArrayMotorTorqueMsg().write(cmdArray)
    spinningBody.motorTorqueInMsg.subscribeTo(cmdMsg)
    
  8. (Optional) Connect an axis-locking message (0 means the axis is free to rotate and 1 locks the axis):

    lockArray = messaging.ArrayEffectorLockMsgPayload()
    lockArray.effectorLockFlag = [1]
    lockMsg = messaging.ArrayEffectorLockMsg().write(lockArray)
    spinningBody.motorLockInMsg.subscribeTo(lockMsg)
    
  9. (Optional) Connect an angle and angle rate reference message:

    angleRef = messaging.HingedRigidBodyMsgPayload()
    angleRef.theta = thetaRef
    angleRef.thetaDot = thetaDotRef
    angleRefMsg = messaging.HingedRigidBodyMsg().write(angleRef)
    spinningBody.spinningBodyRefInMsg.subscribeTo(angleRefMsg)
    
  10. The angular states of the body are created using an output message spinningBodyOutMsg.

  11. The spinning body config log state output message is spinningBodyConfigLogOutMsg.

  12. Add the effector to your spacecraft:

    scObject.addStateEffector(spinningBody)
    

    See C++ Module: spacecraft documentation on how to set up a spacecraft object.

  13. Add the module to the task list:

    unitTestSim.AddModelToTask(unitTaskName, spinningBody)
    

Locking Multiple Module Instances

For two configured OneDOF instances named solar_array1 and solar_array2, the following example locks the first axis and leaves the second free to rotate:

from Basilisk.architecture import messaging

lock_payload1 = messaging.ArrayEffectorLockMsgPayload()
lock_payload1.effectorLockFlag = [1]
lock_msg1 = messaging.ArrayEffectorLockMsg().write(lock_payload1)
solar_array1.motorLockInMsg.subscribeTo(lock_msg1)

lock_payload2 = messaging.ArrayEffectorLockMsgPayload()
lock_payload2.effectorLockFlag = [0]
lock_msg2 = messaging.ArrayEffectorLockMsg().write(lock_payload2)
solar_array2.motorLockInMsg.subscribeTo(lock_msg2)

Keep both message objects available for the simulation. To change a lock command, update its payload and write it to the corresponding message again. Add both effectors to the spacecraft and to a simulation task as shown above so they process the commands.

Initialization and Reset

Attaching the effector to a spacecraft causes its configuration to be validated when the spacecraft registers the effector states. Initialization normalizes sHat_S and rejects a zero spin axis, a non-rotation dcm_S0B, a negative mass, or an invalid inertia tensor for a body with positive mass.

The spacecraft drives the effector dynamics. Add the effector to a task to process its optional torque, lock, and reference inputs and to update its output messages through UpdateState().

When the effector is scheduled, its Reset() repeats the same validation and normalization. Reset() does not reset the integrated angle or angle-rate states; those states receive their configured initial values when they are registered with the spacecraft dynamics.

Hosting a Dynamic Effector

This effector supports the branching described in Advanced: Effector Module Branching, so a compatible dynamic effector can be carried by the spinning body rather than by the hub:

spinningBody.addDynamicEffector(childEffector)

This effector then makes its inertial position, velocity, attitude, and angular velocity available in place of the hub’s, and the child reads whichever of the four its model needs. Any geometry given to the child is expressed in that spinning body’s frame rather than the hub body frame. Both this effector and the child are still added to the task in the usual way.

Finite Configuration Values

All configured masses, spring and damping coefficients, initial angles and angular rates, position offsets, and inertia entries must be finite. This requirement also applies to inertia entries on massless bodies; the existing rules for inertia realizability remain unchanged. The frame rotation checks reject non-finite DCMs as well as improper rotations.

Spin axes must contain only finite components and have a norm strictly greater than 0.01. Normalization scales the components before computing their norm, so very large finite axes retain the correct direction. Repeated resets preserve integrated states and commands.

These checks run before state registration and from Reset(). A failed configuration check raises BasiliskError before normalizing the spin axis or registering effector states.


class SpinningBodyOneDOFStateEffector : public StateEffector, public SysModel
#include <spinningBodyOneDOFStateEffector.h>

spinning body state effector class

Public Functions

SpinningBodyOneDOFStateEffector()

Constructor.

This is the constructor, setting variables to default values

~SpinningBodyOneDOFStateEffector() override

Destructor.

This is the destructor, nothing to report here

void Reset(uint64_t CurrentClock) override

Method for reset.

This method validates the module configuration when the scheduler resets the model.

Parameters:

CurrentClock – [ns] Time at which the reset occurs

void writeOutputStateMessages(uint64_t CurrentClock) override

Method for writing the output messages.

This method takes the computed theta states and outputs them to the messaging system.

Parameters:

CurrentClock – [in] [ns] Current simulation time.

void UpdateState(uint64_t CurrentSimNanos) override

Method for updating information.

This method is used so that the simulation will ask SB to update messages

Parameters:

CurrentSimNanos – [in] [ns] Current simulation time.

void registerStates(DynParamManager &statesIn) override

Method for registering the SB states.

This method allows the SB state effector to register its states: theta and thetaDot with the dynamic parameter manager

Parameters:

statesIn – [inout] Dynamic parameter manager used to register states or properties.

void linkInStates(DynParamManager &states) override

Method for getting access to other states.

This method allows the SB state effector to have access to the hub states and gravity

Parameters:

states – [in] Dynamic parameter manager containing the required states.

void addDynamicEffector(DynamicEffector *newDynamicEffector, int segment = 1) override

Method for adding attached dynamic effector.

This method attaches a dynamicEffector

Parameters:
  • newDynamicEffector – the dynamic effector to be attached to the SB

  • segment – defaults to the only segment for 1DOF (base segment 1)

void registerProperties(DynParamManager &states) override

Method for registering the SB inertial properties.

This method registers the SB inertial properties with the dynamic parameter manager and links them into dependent dynamic effectors

Parameters:

states – [inout] Dynamic parameter manager used to register states or properties.

void linkInPrescribedMotionProperties(DynParamManager &states) override

Method for getting access to prescribed motion properties.

This method is used to link prescribed motion properties

Parameters:

states – [in] Dynamic parameter manager containing the required properties.

void updateContributions(double integTime, BackSubMatrices &backSubContr, Eigen::MRPd sigma_BN, Eigen::Vector3d omega_BN_B, Eigen::Vector3d g_N) override

Method for Backsubstitution contributions.

This method allows the SB state effector to give its contributions to the matrices needed for the back-sub method

Parameters:
  • integTime – [in] [s] Current integration time.

  • backSubContr – [inout] Backsubstitution contributions.

  • sigma_BN – [in] Hub attitude relative to the inertial frame.

  • omega_BN_B – [in] [rad/s] Hub angular velocity expressed in body-frame components.

  • g_N – [in] [m/s^2] Gravitational acceleration expressed in inertial-frame components.

void computeDerivatives(double integTime, Eigen::Vector3d rDDot_BN_N, Eigen::Vector3d omegaDot_BN_B, Eigen::MRPd sigma_BN) override

Method for SB to compute its derivatives.

This method is used to find the derivatives for the SB stateEffector: thetaDDot and the kinematic derivative

Parameters:
  • integTime – [in] [s] Current integration time.

  • rDDot_BN_N – [in] [m/s^2] Hub translational acceleration expressed in inertial-frame components.

  • omegaDot_BN_B – [in] [rad/s^2] Hub angular acceleration expressed in body-frame components.

  • sigma_BN – [in] Hub attitude relative to the inertial frame.

void updateEffectorMassProps(double integTime) override

Method for giving the s/c the HRB mass props and prop rates.

This method allows the SB state effector to provide its contributions to the mass props and mass prop rates of the spacecraft

Parameters:

integTime – [in] [s] Current integration time.

void updateEnergyMomContributions(double integTime, Eigen::Vector3d &rotAngMomPntCContr_B, double &rotEnergyContr, Eigen::Vector3d omega_BN_B) override

Method for computing energy and momentum for SBs.

This method is for calculating the contributions of the SB state effector to the energy and momentum of the spacecraft

Parameters:
  • integTime – [in] [s] Current integration time.

  • rotAngMomPntCContr_B – [inout] [kg*m^2/s] Rotational angular momentum contribution.

  • rotEnergyContr – [inout] [J] Rotational energy contribution.

  • omega_BN_B – [in] [rad/s] Hub angular velocity expressed in body-frame components.

void prependSpacecraftNameToStates() override

Method used for multiple spacecraft.

This method prepends the name of the spacecraft for multi-spacecraft simulations.

void computeSpinningBodyInertialStates()

Method for computing the SB’s states.

This method computes the spinning body states relative to the inertial frame

void addPrescribedMotionCouplingContributions(BackSubMatrices &backSubContr) override

Method for adding coupling contributions for state effector branching on prescribed motion.

Add prescribed-motion coupling terms.

Parameters:

backSubContr – [inout] Backsubstitution contributions.

Public Members

double mass = 1.0

[kg] mass of spinning body

double k = 0.0

[N-m/rad] torsional spring constant

double c = 0.0

[N-m-s/rad] rotational damping coefficient

double thetaInit = 0.0

[rad] initial spinning body angle

double thetaDotInit = 0.0

[rad/s] initial spinning body angle rate

std::string nameOfThetaState

identifier for the theta state data container

std::string nameOfThetaDotState

identifier for the thetaDot state data container

std::string nameOfInertialPositionProperty

identifier for the inertial position property

std::string nameOfInertialVelocityProperty

identifier for the inertial velocity property

std::string nameOfInertialAttitudeProperty

identifier for the inertial attitude property

std::string nameOfInertialAngVelocityProperty

identifier for the inertial angular velocity property

Eigen::Vector3d r_SB_B = {0.0, 0.0, 0.0}

[m] vector pointing from body frame B origin to spinning frame S origin in B frame components

Eigen::Vector3d r_ScS_S = {0.0, 0.0, 0.0}

[m] vector pointing from spinning frame S origin to point Sc (center of mass of the spinner) in S frame components

Eigen::Vector3d sHat_S = {1.0, 0.0, 0.0}

spinning axis in S frame components.

Eigen::Matrix3d IPntSc_S

[kg-m^2] Inertia of spinning body about point Sc in S frame components

Eigen::Matrix3d dcm_S0B

DCM from the body frame to the S0 frame (S frame for theta=0).

Message<HingedRigidBodyMsgPayload> spinningBodyOutMsg

state output message

Message<SCStatesMsgPayload> spinningBodyConfigLogOutMsg

spinning body state config log message

ReadFunctor<ArrayMotorTorqueMsgPayload> motorTorqueInMsg

(optional) motor torque input message

ReadFunctor<ArrayEffectorLockMsgPayload> motorLockInMsg

(optional) motor lock flag input message

ReadFunctor<HingedRigidBodyMsgPayload> spinningBodyRefInMsg

(optional) spinning body reference input message name

std::vector<DynamicEffector*> dynEffectors

Vector of dynamic effectors attached.

Private Functions

void validateConfiguration()

Validate and normalize the user-supplied configuration.

Validate finite configuration values and normalize the configured spin axes.

template<typename Type>
inline void assignStateParamNames(Type effector)

Assign the state engine parameter names

Private Members

double u = 0.0

[N-m] optional motor torque

int lockFlag = 0

[] flag for locking the rotation axis

double thetaRef = 0.0

[rad] spinning body reference angle

double thetaDotRef = 0.0

[rad] spinning body reference angle rate

Eigen::Vector3d aTheta = {0.0, 0.0, 0.0}

rDDot_BN term for Backsubstitution

Eigen::Vector3d bTheta = {0.0, 0.0, 0.0}

omegaDot_BN term for Backsubstitution

double cTheta = 0.0

scalar term for Backsubstitution

double mTheta = 0.0

auxiliary term for Backsubstitution

Eigen::Vector3d sHat_B = {1.0, 0.0, 0.0}

spinning axis in B frame components

Eigen::Vector3d r_ScS_B = {0.0, 0.0, 0.0}

[m] vector pointing from spinning frame S origin to point Sc in B frame components

Eigen::Vector3d r_ScB_B = {0.0, 0.0, 0.0}

[m] vector pointing from body frame B origin to point Sc in B frame components.

Eigen::Vector3d rPrime_ScS_B = {0.0, 0.0, 0.0}

[m/s] body frame time derivative of r_ScS_B

Eigen::Vector3d rPrime_ScB_B = {0.0, 0.0, 0.0}

[m/s] body frame time derivative of r_ScB_B

Eigen::Vector3d rDot_SB_B = {0.0, 0.0, 0.0}

[m/s] inertial frame time derivative of r_SB_B

Eigen::Vector3d rDot_ScB_B = {0.0, 0.0, 0.0}

[m/s] inertial frame time derivative of r_ScB_B

Eigen::Vector3d omega_SB_B = {0.0, 0.0, 0.0}

[rad/s] angular velocity of the S frame wrt the B frame in B frame components.

Eigen::Vector3d omega_BN_B = {0.0, 0.0, 0.0}

[rad/s] angular velocity of the B frame wrt the N frame in B frame components.

Eigen::Vector3d omega_SN_B = {0.0, 0.0, 0.0}

[rad/s] angular velocity of the S frame wrt the N frame in B frame components.

Eigen::MRPd sigma_BN = {0.0, 0.0, 0.0}

body frame attitude wrt to the N frame in MRPs

Eigen::Matrix3d rTilde_ScB_B

[m] tilde matrix of r_ScB_B

Eigen::Matrix3d omegaTilde_SB_B

[rad/s] tilde matrix of omega_SB_B

Eigen::Matrix3d dcm_BS

DCM from spinner frame to body frame.

Eigen::Matrix3d dcm_BN

DCM from inertial frame to body frame.

Eigen::Matrix3d IPntSc_B

[kg-m^2] inertia of spinning body about point Sc in B frame components

Eigen::Vector3d r_ScN_N = {0.0, 0.0, 0.0}

[m] position vector of spinning body center of mass Sc relative to the inertial frame origin N

Eigen::Vector3d v_ScN_N = {0.0, 0.0, 0.0}

[m/s] inertial velocity vector of Sc relative to inertial frame

Eigen::MatrixXd *r_SN_N

[m] position vector of spinning body origin S relative to the inertial frame origin N

Eigen::MatrixXd *v_SN_N

[m/s] inertial velocity vector of S relative to inertial frame

Eigen::MatrixXd *sigma_SN

MRP attitude of frame S relative to inertial frame.

Eigen::MatrixXd *omega_SN_S

[rad/s] inertial spinning body frame angular velocity vector

double theta = 0.0

[rad] spinning body angle

double thetaDot = 0.0

[rad/s] spinning body angle rate

StateData *hubSigmaState = nullptr

hub attitude state, read live for the published kinematics

Eigen::MatrixXd *inertialPositionProperty = nullptr

[m] r_N inertial position relative to system spice zeroBase/refBase

Eigen::MatrixXd *inertialVelocityProperty = nullptr

[m/s] v_N inertial velocity relative to system spice zeroBase/refBase

StateData *thetaState = nullptr

state manager of theta for spinning body

StateData *thetaDotState = nullptr

state manager of thetaDot for spinning body

StateData *hubOmega

[rad/s] hub inertial angular velocity vector

Private Static Attributes

static uint64_t effectorID = 1

[] ID number of this panel